Academic homepage of Kiui - Jiaxiang Tang - 唐嘉祥

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I'm a final-year Ph.D. student at Peking University, under the supervision of Prof. Gang Zeng.

My research interest is in 3D Computer Vision, with a specialty in 3D reconstruction and generation.

Selected Publications & Projects

EdgeRunner: Auto-regressive Auto-encoder for Artistic Mesh Generation
Jiaxiang Tang, Zhaoshuo Li, Zekun Hao, Xian Liu, Gang Zeng, Ming-Yu Liu, Qinsheng Zhang
Arxiv 2024
[ArXiv] [Code ] [Project page]
LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation
Jiaxiang Tang, Zhaoxi Chen, Xiaokang Chen, Tengfei Wang, Gang Zeng, Ziwei Liu
ECCV 2024 (Oral)
[ArXiv] [Code ] [Demo] [Project page]
DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation
Jiaxiang Tang, Jiawei Ren, Hang Zhou, Ziwei Liu, Gang Zeng
ICLR 2024 (Oral)
[ArXiv] [Code ] [Project page]
Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinement
Jiaxiang Tang, Hang Zhou, Xiaokang Chen, Tianshu Hu, Errui Ding, Jingdong Wang, Gang Zeng
ICCV 2023
[ArXiv] [Code ] [Project page]
Real-time Neural Radiance Talking Portrait Synthesis via Audio-spatial Decomposition
Jiaxiang Tang, Kaisiyuan Wang, Hang Zhou, Xiaokang Chen, Dongliang He, Tianshu Hu, Jingtuo Liu, Gang Zeng, Jingdong Wang
Arxiv 2022
[ArXiv] [Code ] [Project page]
Stable-dreamfusion: Text-to-3D with Stable-diffusion
Jiaxiang Tang
Open-source Project
[Code ]
Compressible-composable NeRF via Rank-residual Decomposition
Jiaxiang Tang, Xiaokang Chen, Jingbo Wang, Gang Zeng
NeurIPS 2022
[ArXiv] [Code ] [Project page]
Torch-ngp: a PyTorch implementation of instant-ngp
Jiaxiang Tang
Open-source Project
[Code ]
Point Scene Understanding via Disentangled Instance Mesh Reconstruction
Jiaxiang Tang, Xiaokang Chen, Jingbo Wang, Gang Zeng
ECCV 2022
[ArXiv] [Code ] [Project page]
Joint Implicit Image Function for Guided Depth Super-Resolution
Jiaxiang Tang, Xiaokang Chen, Gang Zeng
ACM MM 2021
[ArXiv] [Code ]

Experiences

[2024.06-Now] Research Intern at NVIDIA Deep Imagination Research, advised by Dr. Ming-Yu Liu.
[2023.10-2024.04] Visiting Student at S-Lab@NTU, advised by Prof. Ziwei Liu.
[2022.07-2024.04] Research Intern at Baidu Inc., advised by Dr. Hang Zhou.
[2022 Spring] Teaching Assistant of "Design and Analysis of Computer Algorithms", Peking University
[2020 Autumn] Teaching Assistant of "Introduction to Computing (B)", Peking University
[2020 Spring] Teaching Assistant of "Design and Analysis of Computer Algorithms", Peking University

Biography

I was born in Shandong, China. During 2016-2020, I'm fortunate to spend my undergraduate days in the School of Life Sciences at Peking University. I started to double-major in Computer Science in 2017, and found myself enjoying coding more.
After that, I joined the Key Laboratory of Perception (MoE), School of AI, as a Ph.D. student from 2020.

I love the process of implementing something (maybe anything).
Apart from coding, I am also passionate about animes, comics, games and (mainly sci-fi) novels.
I have finished Divinity: Original Sin 1 & 2, and Baldur's Gate 3 in tactician mode.
My favorite book series are Tales of Tarsylia.